
Rigger | Animator
UI/UX Designer | Unity Implementation
-Bachelor's degree in Business Information technology, Game production at Jamk (2020 - 2024)
-Bachelor's degree in Health Care, Nursing at Jamk (2013 - 2016)
Company: Add Inspiration
Genre: Merge & Idle
My roles: Rigger | Animator | UI/UX Designer | Unity Implementation
Platforms: Android
Description: At team Ribbit Inc. we are currently working on a mobile version of BuggerOff!. More frogs, more maps, new mechanics all in your phone. Comming Soon on Android devices!!
Roles: Programmer | Animator | UI/UX Designer | Implementation
Platforms: Android
Description: Bugger Off! is an engaging tower-defence game with cartoony aesthetics.
Roles: Scrum Master | Animator | Programmer
Contributions: As scrum master i made sure that everyone is on the same page during the projects current state and identifying future bottlenecks to make sure we deliver on time. As an animator i rigged, animate and implemented the animations according to the characters current state.
Description: Collection of mini games depicting the finnish hiihtoloma or winter break.
Role: Programmer
Contributions: I made the game mechanics and UI's for the disco and sauna minigames.
Description: Hahmotin is a project requested from the Museum of Jyväskylä to showcase the art in videogames. The project itself was made possible with the collaboration of different students from the University of Jyväskyla and Jank. The musuem wanted the player to be part of the exhibition by enabling the player to mix and match diffeent character art styles and showcase those creations into a big monitor.
Role: Programmer | Backend
Contributions: My main contribution was creating a backend using Playfab SDK for storing the users characters so it coud be retrieve and showcase in a bigger screeen around the museum. I also helped creating the UI and character parts selection and sending an email through the game with a screeenshot of the players character.